Soultimate Move

are special techniques that are unique to each Yo-kai. Like most Yo-kai techniques, they can have different effects, from straight up damage that either targets a single enemy Yo-kai or all of them on the current field, to either allies or enemies, to healing and increasing stats, and can have attribute-based damage.

To perform a Soultimate, a Yo-kai needs to have their Soul Meter full, then select the upper left button while in battle, and play a little mini-game to charge up the Soultimate until it is complete.

In Yo-kai Watch 2, Soultimates can be upgraded into a variant, which involves Yo-kai in the field to fuel their Soul Meter's contents into the Soultimate Charge of the Yo-kai currently in the center to boost the effectiveness of the pre-existing Soultimate attack.

Trivia

 * The word "soultimate" is a combination of soul and ultimate.
 * While in the first Yo-kai Watch game most -if not all- Soultimates shared the same background. In Yo-kai Watch 2, some Soultimates based on elemental affinities show a background akin to their respective elements; for example:
 * Swelterrier's Heat Wave has a volcanic area-like background.
 * Mermaidyn's Beach Wave has a stormy sea-like background.
 * Pallysol's Umbrella Gust has a typhoon-like background.
 * Sir Berus' Stygian Slingshot has a mountains background.
 * Other Yo-kai's Soultimates have an unique background, for example:
 * Arachnus's Earth Style Technique has a spider background.
 * Toadal Dude's Charging Technique has a toad background.