Hazy Lane (Japanese: えんえんあぜみち En'en Azemichi) is a rice paddy field that can be found at Greenfields in Yo-kai Watch 3. This area mirrors the Infinite Tunnel that appeared in Yo-kai Watch 2, except it now includes some extra events. Likewise, it can only be done once a day and resets at 6:00AM on the Nintendo 3DS's system clock.
The goal of this area is to cross the rice paddy fields as long as the player can, while they make decisions based on the things that they find in the field. Depending on the choices, the distance of the exit may be further or shorter and they may or may not find items or encounter Yo-kai.
The exit is indicated by a gate, similar to the one at the entrance of Mt. Wildwood Shrine, and a row of trees.
Overview[]
Hazy Lane serves as a replacement to its predecessor, The Infinite Tunnel, and as a result shares many features with a handful of its own differences.
Entering Hazy Lane can be only done once a day, with the player being prompted to save before entering. The player's daily visit resets at 6:00 AM, based on the system clock of the Nintendo 3DS.
The main goal of the Hazy Lane remains unchanged from its predecessor, which is to travel as far as possible, with the chance to meet Rare Yo-kai, including the friend forms of several Boss Yo-kai, the further one travels. The player's best record of distance traveled, recorded in yards/metres, depending on region, can be found in their profile in the Contacts app.
Initially, the player will reach Hazy Lane's end at about roughly 500-1000 yards. Subsequent visits lengthen the field, typically by another 1000 yards/metres. The field's length is also affected by how the player responds to questions and situations presented by certain NPCs found in the fields. These NPCs may trigger a battle or give the player an item, depending on the choices they make. The player can leave Hazy Lane earlier by interacting with a scarecrow, which appear on the left side of the path, similar to the doors in Infinite Tunnel.
Yo-kai can also be encountered walking down Hazy Lane and talking to them gives the player the option to battle them. Occasionally, Yo-kai may be found stationary in the middle of the pathway, which will force the player to battle when approached. The Yo-kai found near the start of the field are initially low ranked, but the Yo-kai encountered much further down the field gradually change to higher ranking ones.
In the Hazy Lane Moody Mary and Skulk can also be found.
Yo-kai[]
Under 6,000 Yards[]
Yo-kai | Rank | Allies | Level | Time | Weather | Rate | |
---|---|---|---|---|---|---|---|
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Herbiboy | ![]() |
Anytime | Any | ???% | ||
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Brushido | ![]() ![]() |
Anytime | Any | ???% | ||
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Neggplant | ![]() ![]() |
Anytime | Any | ???% | ||
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In-Tune | ![]() |
Anytime | Any | ???% | ||
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No-Go Kart | ![]() |
Anytime | Any | ???% | ||
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Cadin | ![]() |
Anytime | Any | ???% | ||
Who-Me | Anytime | Any | ???% | ||||
Oh Wheel | Anytime | Any | ???% | ||||
Chilled Cowcao | Anytime | Any | ???% | ||||
D'wanna | Anytime | Any | ???% | ||||
Quagmira | D'wanna | Anytime | Any | ???% | |||
Wazzat | Brokenbrella | Anytime | Any | ???% | |||
Dummkap | Anytime | Any | ???% | ||||
Dulluma | Anytime | Any | ???% | ||||
Zip Unlock | Petty-Cake, Snaggly | Anytime | Any | ???% | |||
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Dimmy | Anytime | Any | ???% | |||
Treeter | Anytime | Any | ???% | ||||
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Wydeawake | Anytime | Any | ???% | |||
Pallysol | Pallysol | Anytime | Any | ???% | |||
Putasockinit | Anytime | Any | ???% | ||||
Furgus | Anytime | Any | ???% | ||||
Lil Blue Bathing Hood | Anytime | Any | ???% | ||||
Why Naant | Anytime | Any | ???% | ||||
Noway | Anytime | Any | ???% | ||||
Messyrai | Anytime | Any | ???% | ||||
Buhu | Negatibuzz, Ake | Anytime | Any | ???% | |||
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Lafalotta | ![]() ![]() |
Anytime | Any | ???% |
6,000 - 9,999 Yards[]
10,000 - 19,999 Yards[]
Yo-kai | Rank | Allies | Level | Time | Weather | Rate | |
---|---|---|---|---|---|---|---|
Goofball | Anytime | Any | ???% | ||||
Lodo | |||||||
Fishpicable | |||||||
Blowkade | |||||||
Tublappa | |||||||
Mynimo | |||||||
Dismarelda | |||||||
Minochi | |||||||
Chatalie | |||||||
Predictabull | |||||||
Draggie | |||||||
Stinkeye | |||||||
Ben Tover | |||||||
Shmoopie | |||||||
Toiletta | |||||||
Drizzelda | |||||||
Ray O'Light | |||||||
Greengramps | |||||||
Mr. Blockhead | |||||||
K'mon-K'mon | |||||||
Blazion | |||||||
Lady Longnek | |||||||
Count Zapaway | |||||||
Babblong | |||||||
Rhumbastiltskin | |||||||
Whapir | |||||||
Tengloom | |||||||
Blips | |||||||
Repossessor | |||||||
Misterr Typoo | |||||||
Right Brothers | |||||||
Spenp | |||||||
Flumpy | |||||||
Disliking | |||||||
Lazy Sundae |
20,000 - 39,999 Yards[]
40,000 - 89,999 Yards[]
Special Yo-kai[]
Yo-kai | Rank | Allies | Level | Time | Weather | Rate | |
---|---|---|---|---|---|---|---|
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Grainpa* | 47 | Anytime | Any | ?% | ||
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Master Oden* | 47 | Anytime | Any | ?% | ||
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Skreek* | 47 | Anytime | Any | ?% | ||
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Nul* | 47 | Anytime | Any | ?% | ||
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Sproink* | 47 | Anytime | Any | ?% | ||
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SV Snaggerjag* | 47 | Anytime | Any | ?% | ||
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Slimamander* | 47 | Anytime | Any | ?% | ||
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Arachnia* | 47 | Anytime | Any | ?% |
Boss Yo-kai[]
Yo-kai | Level | Health | Weakness | |
---|---|---|---|---|
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Skulk | 50 |
Objects[]
Object | Function |
Scarecrow | It will take the player out of the lane. However, it may also have other effects. |
The Infinite Railroad | If the player chose to board the Infinte Railroad, it will take them a good distance either closer or farther from the exit. Their distance counter will change accordingly. |
The Vending Machine |
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Interactive Characters[]
There are some NPCs the player can interact with, which can affect the outcome of the Hazy Lane pathways. For example, The Tangler asks the most questions out of the many different humans the player can encounter.
The Tangler[]
Choice | Outcome |
"Before you are three well-made models and a sturdy hammer. Yo have to smash one of the models with the hammer... Which one would you smash?" | |
An amazing car. | The exit will get farther away. |
A worn, old castle. | The player will receive an item. |
Combirobot. | The player will battle a Yo-kai. |
"You are waiting, alone and in the driving rain, for the bus... You wait and wait but the bus doesn't come... You have no means to contact anyone... So, what do you do?" | |
Keep on waiting anyway. | The player will battle a Yo-kai, and the exit will get farther away. |
Walk through the heavy rain. | The player will battle a Yo-kai, and the exit will become closer. |
"You trip over your own feet and fall into a deep, dark hole... Cursing your luck, you look up. What you see astounds you. Here in the dark where no light can reach what is it that you see?" | |
A Skull. | The player receives an item and the exit will get farther away. |
A beautiful Jewel. | The exit will become closer. |
"You have decided to climb a mountain. It is, for you, your first ever mountain... What sort of mountain do you climb?" | |
The world's tallest mountain. | The player will battle a Yo-kai, and receive an item. |
A safe to climb mountain. | The exit will get farther away, and the player will receive an item. |
"You stand up high up in a lighthouse with a view that stretches to the far horizon... From there you see a large shadow approach from across the sea... What is it?" | |
A large pod of dolphins. | The exit will get closer. |
A sinking ship. | The exit will get farther away. |
A new continent. | The player will receive an item. |
"Late at night you stand in your empty classroom, your mind a blank... Along the back wall are examples of dictation that the class have taken... You must remember some of the words there... What sort of words do you remember?" | |
Pearls before swine. | The player will get an item. |
Extravagant vim and vigor. | The exit will get closer. |
More haste less speed. | The exit will get farther away. |
"You are watching TV in the living room with your folks... What do you see on television?" | |
An interesting anime. | The player will receive an item. |
News of a big event. | .The player will battle a Yo-kai, the exit will get farther away. |
"A high wall blocks the path that you must travel... How do you proceed?" | |
Climb over with a ladder. | The exit will get closer. |
Retrace one's steps. | The exit will get farther away. |
Smash with all one's might. | The player will receive an item. |
"There is a blank white page before you. You may color that paper in the color of your choice, to the extent you want... What color does that paper become?" | |
Gray colored. | The exit will get closer. |
Rainbow colored. | The player will battle a Yo-kai, will recieve an item, and the exit will get farther away. |
"A frightful witch has laid a hex on you that will be fatal in three days... You have just three more days... How do you spend your final days?" | |
Search for a way to remove a curse. | The exit will get farther away. |
Enjoy to one's heart's content. | The player will battle a Yo-kai, and will receive an item. |
Say one's goodbyes to everyone. | The exit will get closer. |
"You are watching TV in the living room with your folks, what do you see on the television?" | |
An interesting Anime. | The player will receive an item. |
News of a big event. | The player will battle a Yo-kai, and the exit will get farther away. |
Monster[]
Choice | Outcome |
"You are on a deserted island. Cast adrift from a sinking ship, you were washed ashore unconscious... As you come to you realize that you are gripping something in your right hand... What is it?" | |
A rusty spade. | The player will battle a Yo-kai and receive an item. |
A sand covered cellphone. | The player will battle a Yo-kai, the exit will get farther away. |
Crumpled bills. | The exit will get closer. |
"You are fast asleep in the middle of a dream. What kind of dream is it?" | |
A dream of sinking in dark water. | The player will battle a Yo-kai, the exit will get closer. |
A dream full of water birds. | The player will battle a Yo-kai, the exit will get farther away. |
A dream of drinking a cup of water. | The player will battle a Yo-kai, and receive an item. |
"Fire! Quickly, put out the fire! Everyone, form a bucket chain! Now, where is the leader of your bucket chain?" | |
Close to the origin of the fire. | The player will battle a Yo-kai, and the exit will get farther away. |
Near the middle. | The player will battle a Yo-kai, the exit will get closer. |
Near a watering place. | The player will battle a Yo-kai, and will receive an item. |
"A certain three brothers started fighting amongst themselves! Who, among the following, was the worst?" | |
Oblivious first son. | The player will battle a Yo-kai, and will receive an item. |
Violent second son. | The player will battle a Yo-kai, and the exit will get closer. |
Lying third son. | The player will battle a Yo-Kai, and the exit will get farther away. |
"Standing before you is a fearsome monster... What terror! Such peril! Your very survival is in doubt!... What do you do?" | |
Battle. | The player will battle a Yo-kai, and the exit will get farther away. |
Battle. | The player will battle a Yo-kai, and the exit will get farther away. |
Battle. | The player will battle a Yo-kai, and the exit will get farther away. |
The Crowman[]
Choice | Outcome |
We need more | The exit will get closer, and the frequency of scarecrows appearing will increase on the next visit. |
There are enough. | The player will battle a Yo-kai. |
They're useless! | The exit will get farther away. |
Last n First Fella & First n Last Lass[]
Choice | Outcome |
Scarecrow. | The player will receive an item. |
Cocoa. | The player will battle a Yo-kai. |
Bag. | The exit will be closer. |
E.Roder[]
Choice | Outcome |
Eroding. | The exit will get closer. |
Not Eroding. | The exit will get closer. |
I don't know. | The exit will get closer. |
Scriptwriter[]
Choice | Outcome |
Tell enjoyable experience. | The exit will get farther away. |
Tell surprising experience. | The player will receive an item. |
Tell sad experience. | The exit will get closer. |
Runaway Girl[]
Choice | Outcome |
I hate them. | The player will receive a cheap item. |
I like them. | The player will battle a Yo-kai. |
Lucky Lady[]
Choice | Outcome |
Let's share. | The player will battle a Yo-kai. |
I refuse. | The player will receive a cheap item. |
Aching Animal[]
Choice | Outcome |
This is Happiness. | The exit will get closer. |
This is Sadness. | The exit will get farther away. |
Campaign Girl[]
Choice | Outcome |
I'll give it a try. | The player will battle a Yo-kai. |
I'd rather not. | The player will receive an item. |
Shifty Courier[]
Choice | Outcome |
Accept. | The player will receive an item. |
Decline. | The player will battle a Yo-kai. |
Forgetful Man[]
Choice | Outcome |
"Do you like Hazy Lane's pathways too?" | |
I love them. | The exit will get farther away. |
I detest them. | The exit will get closer. |
Mr. Donothing[]
Choice | Outcome |
"Doing nothing is the best thing! You agree with me, don't you?" | |
Nod quietly. | Nothing happens. |
Shake head. | Nothing happens. |
Do nothing. | Nothing happens. |
Springdale Elementary Class 5-1/ 5-2[]
Either Hailey's or Nate's classmates appear, with a student on both sides of the pathway, clapping for the player's arrival. Talking to the homeroom teacher will result in the exit being farther. Talking to the students will have them say nothing but Well done!. Though some will give the player items.
Talk to Bear when playing as Nate when encountered, and he will randomly give you the Bernsteinyan Voice for the player's Build-a-Nyan.
Human Tunnel[]
The player will encounter a group of children forming a tunnel with their hands and the player must cross it, if the children yell "stop!" before the player reaches the end, they will reveal themselves to be Yo-kai and start a team battle, if the player gets all the way to the end of the tunnel it will result in the exit being farther.
The Seer[]
A young boy will offer to tell you your fortune, asking which type you would like to hear. This allows altering the pathway's length, bringing the exit closer or further away depending on your response.
Other Encounters[]
Several other humans and Yo-kai can be seen in the Hazy Lane pathways and interacted with, but they do not affect the outcome of the distance.
Polite Peyton[]
A boy who lets the player go ahead as he 'enjoys people watching.' However, when next encountered, he has turned into an old man.
Piny Pensioner[]
An Old man talks about how the scenery stirs fond memories of his past.
Shaky Woman[]
A scared woman suspects that she's being followed by someone, she warns the player that if they plan on going any further and feel like they're being followed, they should run away as fast as possible. This is likely referring to The Chase.
Naive Child[]
A child pondering about how everything looks strange.
Davy Dropsy[]
He only appears when the game view is turned outside down, poking him will result in him falling off the screen, doing this twice will make the third encounter with the NPC be replaced by Skreek, who had taken the form of a human in danger to scare people, but the poking caused them to fall into a hole. They can be battled and befriended normally and will give the player a copy of a random book.
Pebble Guy[]
Says he's looking for pretty pebbles, claims that if he gets to find one he will show it to you.
Fastidious Fran[]
She goes on about how she washed one of her dirty hands but got the other one dirty in the process, then tried to wash that hand but got the first hand dirty, with the cycle repeating.
Tour guide[]
A woman attempting to give a tour of Hazy Lanes, but falls apart trying to describe what can be seen behind them, stating that the tour has ended in disaster.
Laughing Lady[]
A lady that is constantly laughing with no context given.
Hard-Luck Harry[]
He tells the player about how he has lost everything and how liberating it feels, they tell the player they should try losing everything too.
Calming Lady[]
Tries to cheer up the player and ask them to give her a smile.
Chasing Lady[]
A lady asks if the player has seen a young woman as they were leaving, with brown hair, wearing red glasses and a bright pink skirt. She asks to let her know if the player sees her. In fact, she actually describes herself, as she has brown hair and wears red glasses and a pink skirt.
Freeze![]
A text bubble suddenly appears, telling the player to "freeze!". Moving causes another bubble to appear, declaring that the player has moved and triggers a Yo-kai battle. Standing still will cause the camera to slowly zoom in on the player, giving the impression that something is approaching them, though it will eventually zoom out.
Rarely, another text bubble may appear after the camera zooming out, declaring that the player has been 'captured'. This triggers a battle with high ranking Yo-kai including Rare Yo-kai and the friend forms of Boss Yo-kai.
Hyottoko Trio[]
Occasionally, the player will come across a trio of dancers wearing hyottoko masks parading down the fields. While the trio cannot be interacted with, after encountering and passing by them, there is a small chance the dancers will suddenly reappear, accompanied by a red screen, in an attempt to jump scare the player.
Once the screen dissolves back to normal gameplay, the player will discover that they have been transformed into a dancer themselves, with heavily reduced walking speed and the inability to sprint. The effect wears off after walking 20 yards.
Faysoff[]
A Faysoff disguises itself as Nate/Hailey. If asked who they are they'll reveal they've lost their face before revealing themselves and dropping a random item upon running away.
Mimikin[]
A Mimikin can be found stuck in the paddy's irrigation ditch to the side of the pathway and can be freed by interacting with him. There's a chance he gives the player the elusive Issue 3 of Fancy That!, which triggers a quest in BBQ involving Nate's doppelgänger. Subsequent findings of Mimikin yield a random item after helping him.
On rare occasions, three Mimikins can be found stuck in the paddy, though interacting with them reveals they are simply engaged in a synchronized swimming exercise.
Master Oden[]
Sometimes the player can find Master Oden's stall in the side of the pathway, by talking to him the player can choose to either eat some oden or battle Master Oden alongside the Manjimutt at the stall instead, he can be befriended by normal methods.
Nul[]
A Nul can rarely be found among the group of students of Class 5-1 who congratulate the player. Speaking to him and choosing "Noticed" triggers a battle where he can be befriended normally.
Heron[]
A Heron will be sometimes found at the side of the pathway, by interacting with it they will give the player a random item.
Sproink & SV Snaggerjag[]
Sometimes the player will encounter Sproink and SV Snaggerjag together, after a bit of a chat the player gets to choose which one they want to battle, Sproink and SV Snaggerjag, and they can be befriended by traditional means.
Old Lady[]
An elderly paddy worker gives food to the player if spoken to. After encountering her three times, she will battle the player, revealing herself to be an Arachnia accompanied by a Nagatha and Infour. Each Yo-kai can be befriended normally.
Excel Ent[]
On very rare occasions, the player can encounter Excel Ent. Talking to them will make them ask who the player thinks they are looking at, and that they'll be staring at the player too one day.
Telephone Booth[]
Along the way, the player will come across a telephone booth, what kind of call they receive is random and will often be greeted with a choice, some of the outcomes can result in obtaining an item or make the exit get farther/closer.
Yo-kai Storytime[]
The caller will tell a story about a tormented cat, continuously choosing "Do not hang up the phone." will make them repeat the story again and again, but each time random letters will disappear from the text, resulting to the person on the other side of the phone saying "We won't never let you GO". After closing the first call, the player will receive a Build-a-nyan part, subsequent calls will not give the player anything else.
Prank Call[]
The caller will warn the player that something horrible will happen if they don't select "Go Back to title", continuously choosing "Continue the Game" despite the constant warnings will result in the caller eventually saying "Didn't fall for it huh?" Selecting "Go back to title" he will tell you to keep hitting it then eventually it will send you back to the title screen forcing you to wait for hazy fields to restart at 6:00 AM
Today's News[]
The caller will report the news about a festival in which the player apparently took part of, selecting "I found it interesting" will result on the exit being further away. The festival is probably a reference to the Hyottoko Trio.
Grainpa[]
Sometimes you will be called by Grainpa, he will offer the player some food, if the player chooses "Want a rice ball", they will get a random rice ball item, choosing "Want some bread" will trigger a battle. Here Grainpa can be befriended normally.
Random Dynamics[]
Echoing sound[]
Each time the player passes 1000 yards, a weird echoing sound can be heard. It is the same as the one in the Infinite Tunnel. Sometime, the sound can play randomly when the player walks/runs.
Loudspeaker[]
The loudspeaker can be heard a lot when travelling in Hazy Lane. For example, by entering it, a voice through the speaker says "Thank you for travelling with us today folk!" The player can also hear loudspeaker disfunction noises randomly, without any clear reasons behind it.
Footsteps[]
The music abruptly stops and the sound of heavy footsteps trampling on wet ground can be heard only as the player moves, giving the impression that they are being followed. This event only happens before defeating Skulk.
Shadow Demon[]

The shadow demon
An unknown creature that resembles Skulk can appear, staring at the player. It doesn't appear when it's revealed the creature is Skulk. Additionally, this creature will appear right side up during the screen flip event, when the screen is flipped 180 degrees.
Heartbeat (hb)[]
Similarly to the footsteps, the music can also abruptly stop and the sound of a heartbeat can be heard temporarily. As the player continues to walk down the pathways, the heartbeat will become faster. After a few more yards/meters traveled, the heartbeat will stop, and the music will resume playing. In another case, the heartbeat will start normally, but then switch into a rythm of: one hb, one hb, three fast hb.
Moody Mary's Window[]
A floating window appears in the distance and swings open, revealing Moody Mary as she observes the player. It will disappear after a short time.
Screen flip[]
The screen slowly rotates 180 degrees, turning the game view upside down, and moving left and right is reversed. The screen is flipped back to normal after travelling a certain distance. Once this dynamic occurs, the screen only rotates as the player moves, meaning standing still can have the screen display at different angles in between the transition.
Screen shake[]
The screen will suddenly shake and will play a rumbling sound. Usually, this signals that the chase will happen in a few more yards, but sometimes nothing would happen.
The Chase[]
When the Chase starts, the camera will face the front of the player, and the screen will shake as either Skulk or a giant crayfish will appear behind the player. The player should start moving away immediately, and run while "!" appears above the player. The creature will chase the player for roughly 100-200 yards/meters; getting caught results in the player being moved closer to the start. If the player succeeds in escaping the creature, they will continue as normal but be temporarily out of stamina if a Staminum or Staminum Alpha wasn't used. The inventory can still be opened during a chase.
Trivia[]
- The walking distance for Hazy Lane is measured in meters rather than yards compared to the Infinite Tunnel. In the Japanese version of Yo-kai Watch 2, meters was used as walking distance for the area. This is likely an oversight.
- In the European version of the game, distance in Hazy Lane is shown as 'metres', however in the player card it is referred to in yards. This is not a unit conversion, as the number is still the same.
- The music for Hazy Lane is the longest song in the Yo-kai Watch games, which is about over four minutes long compared to the Infinite Tunnel.
Gallery[]
In other languages[]