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  • Looks like the revival series is gonna get replaced with the new Yo-kai Watch series Yo-kai Watch Jam. Doe's anyone feel excited about this, or sad about it? What do you say?

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    • both

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    • OhJay wrote:
      both

      I see. But to be honest, I'm a bit excited for the revival series to go, and replaced with jam. Also, I hope Swosh won't come back in the revival series.

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    • Meganyan20 wrote:
      OhJay wrote:
      both
      I see. But to be honest, I'm a bit excited for the revival series to go, and replaced with jam. Also, I hope Swosh won't come back in the revival series.

      To be honest, as well, some Yo-kai are better portayed in the games than the anime, especially the S-ranked. But to each one their due, as the first OG anime did an interesting job of characterizing some Yo-kai in ways that got carried in the games in order to de-flat them:

      -Jibanyan's love for Chocobars, NextHarMEOWny and his backstory with Amy.

      -Komasan's bumpkin personality got more accentuated, and he got his pouch.

      -Komajiro went from being "just Komasan's brother", to being somebody adaptable to city lifestyles, and KJ became a befriendable form.

      -Robonyan got more personality (he was just a robotic replica of Jibanyan in YW1) as an homage of Terminator, an everymachine, and this also carried to his variations.

      -Manjimutt got his "doggone it!" catchphrase to the games (in the Japanese version of YW1 he just barked when attacking), and his down-on-his-luck salaryman personality was present in some games; plus his The Great Dog Escape story inspired a Boss Yo-kai which debuted in Blasters.

      -Kyubi's casanova tendencies became an important part of his characterization, starting in YW2 Psychic Specters.

      -As for Legendary Yo-kai, Shogunyan and Dandoodle got his characterizations and catchphrases carried on the games, Spoilerina's spoiler-handing tendencies were more noticeable starting with Blasters, and Elder Bloom's abilities to, well, blossom flowers got into YW2 as a Baffle Board effect.

      -And finally, Whisper's incompetence and relying on his Yo-kai pad became a trademark part of his personality.

      EDIT: I forgot these ones:

      -Hidabat became known for being a wealthy, resorceful Yo-kai who gives Nate the Watch U, can carry Nate to Yopple Inc. using his limousine, and being a good source of information overall to the heroes starting in YW3.

      -Blazion and Noway's onomatopeia speak became their trademark form of speaking, starting with YW2.

      -Venoct's battle-loving tendencies became more noticeable starting with Blasters.

      -Hungramps' relevance also went up a bit, becoming a mandatory battle at the beginning of two main games in order to progress the story, and starting with YW2, his inspiriting became more notable.

      -The dancing trio gained more notoriety as a group starting with YW2 Psychic Specters, as they are the focus of a sidequest, and the three are virtually a trademark group starting with Blasters.

      Note that I only put the instances in which they actually carried onto the games, which is called "characterization marches on", as opposed to Flanderization.

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    • Norman Fong Ochoa wrote:
      Meganyan20 wrote:
      OhJay wrote:
      both
      I see. But to be honest, I'm a bit excited for the revival series to go, and replaced with jam. Also, I hope Swosh won't come back in the revival series.
      To be honest, as well, some Yo-kai are better portayed in the games than the anime, especially the S-ranked. But to each one their due, as the first OG anime did an interesting job of characterizing some Yo-kai in ways that got carried in the games in order to de-flat them:

      -Jibanyan's love for Chocobars, NextHarMEOWny and his backstory with Amy.

      -Komasan's bumpkin personality got more accentuated, and he got his pouch.

      -Komajiro went from being "just Komasan's brother", to being somebody adaptable to city lifestyles, and KJ became a befriendable form.

      -Robonyan got more personality (he was just a robotic replica of Jibanyan in YW1) as an homage of Terminator, an everymachine, and this also carried to his variations.

      -Manjimutt got his "doggone it!" catchphrase to the games (in the Japanese version of YW1 he just barked when attacking), and his down-on-his-luck salaryman personality was present in some games; plus his The Great Dog Escape story inspired a Boss Yo-kai which debuted in Blasters.

      -Kyubi's casanova tendencies became an important part of his characterization, starting in YW2 Psychic Specters.

      -As for Legendary Yo-kai, Shogunyan and Dandoodle got his characterizations and catchphrases carried on the games, Spoilerina's spoiler-handing tendencies were more noticeable starting with Blasters, and Elder Bloom's abilities to, well, blossom flowers got into YW2 as a Baffle Board effect.

      -And finally, Whisper's incompetence and relying on his Yo-kai pad became a trademark part of his personality.

      EDIT: I forgot these ones:

      -Hidabat became known for being a wealthy, resorceful Yo-kai who gives Nate the Watch U, can carry Nate to Yopple Inc. using his limousine, and being a good source of information overall to the heroes starting in YW3.

      -Blazion and Noway's onomatopeia speak became their trademark form of speaking, starting with YW2.

      -Venoct's battle-loving tendencies became more noticeable starting with Blasters.

      -Hungramps' relevance also went up a bit, becoming a mandatory battle at the beginning of two main games in order to progress the story, and starting with YW2, his inspiriting became more notable.

      -The dancing trio gained more notoriety as a group starting with YW2 Psychic Specters, as they are the focus of a sidequest, and the three are virtually a trademark group starting with Blasters.

      Note that I only put the instances in which they actually carried onto the games, which is called "characterization marches on", as opposed to Flanderization.

      Your right about those my friend.

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    • Im not that interested in Y-Academy but Im glad that YW! is finally ending, I feel like the only point of the anime was just to keep on selling the Elda toys and introduce the new Koma sibling (Komami) cuz otherwise the gags and writing AND animation were actually much worse than in the OG anime.

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    • Axl-fox wrote:
      Im not that interested in Y-Academy but Im glad that YW! is finally ending, I feel like the only point of the anime was just to keep on selling the Elda toys and introduce the new Koma sibling (Komami) cuz otherwise the gags and writing AND animation were actually much worse than in the OG anime.

      Your right my friend. It's best if Nate stays obsolete, and that means no more perverted jokes and humor, no more Lily's rage, and I hope Swosh won't come back in YW! . Enough is enough!

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    • Axl-fox wrote:
      Im not that interested in Y-Academy but Im glad that YW! is finally ending, I feel like the only point of the anime was just to keep on selling the Elda toys and introduce the new Koma sibling (Komami) cuz otherwise the gags and writing AND animation were actually much worse than in the OG anime.

      Remember that Yo-kai Watch, as with most anime aimed at children, is a merchandise-driven series, so most episodes serve as 25-minute long commercials for the toys, such as the Yo-kai Watch Elda. In that sense, Shadowside did the same job despite aiming at older audiences.

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    • If Swosh come back in one of the final episodes, not only Nate would get into trouble with his parents, but the whole town of Spingdale as well.

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    • Norman Fong Ochoa wrote:
      Axl-fox wrote:
      Im not that interested in Y-Academy but Im glad that YW! is finally ending, I feel like the only point of the anime was just to keep on selling the Elda toys and introduce the new Koma sibling (Komami) cuz otherwise the gags and writing AND animation were actually much worse than in the OG anime.
      Remember that Yo-kai Watch, as with most anime aimed at children, is a merchandise-driven series, so most episodes serve as 25-minute long commercials for the toys, such as the Yo-kai Watch Elda. In that sense, Shadowside did the same job despite aiming at older audiences.

      And??? you do realize that anime aimed at children to advertise a toyline and good writing are not mutually exclusive to each other right?? 

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    • Axl-fox wrote:
      Norman Fong Ochoa wrote:
      Axl-fox wrote:
      Im not that interested in Y-Academy but Im glad that YW! is finally ending, I feel like the only point of the anime was just to keep on selling the Elda toys and introduce the new Koma sibling (Komami) cuz otherwise the gags and writing AND animation were actually much worse than in the OG anime.
      Remember that Yo-kai Watch, as with most anime aimed at children, is a merchandise-driven series, so most episodes serve as 25-minute long commercials for the toys, such as the Yo-kai Watch Elda. In that sense, Shadowside did the same job despite aiming at older audiences.
      And??? you do realize that anime aimed at children to advertise a toyline and good writing are not mutually exclusive to each other right?? 

      Yep.

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    • Are you talking about the game or the anime

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    • CarterMahoney wrote:
      Are you talking about the game or the anime

      the anime

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    • I just hope the Enma Tournament ends in a bang

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    • Dragonspyre17 wrote:
      I just hope the Enma Tournament ends in a bang

      And you better hope Swosh never comes back.

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    • The Series is ending with the Last Episode YW036 Jibanyan is Santa Claus (Japanese: ジバニャンがサンタクロース Jibanyan ga Santa Kurōsu), No.1 in the Yo-kai World Tournament: Lord Enma (Japanese: 妖魔一武道会『エンマ大王』 Yōmaichi budōkai "Enma daiō"), 4-Komasan: Panel Shortage (Japanese: 4コマさん「コマ不足」 Yon-Komasan "Koma fusoku") and 10004-Panel Komasan: Spectacular (Japanese: 10004コマさん「超大作」 10004Koma-san "Chōtaisaku") Oh Boy!

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    • It's Over for Yo-Kai Watch! . I'm glad Swosh never came back, and I'm also glad that there will be no more messed up humor. never again! Let's hope Nate stays obsolete, and they won't revive the original series again.

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    • Meganyan20 wrote: Let's hope Nate stays obsolete, and they won't revive the original series again.

      Well, a tweet from Hino talking about YW!'s end said that the adventures aren't over and it's just taking a break.

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    • Jordancon2000 wrote:

      Meganyan20 wrote: Let's hope Nate stays obsolete, and they won't revive the original series again.

      Well, a tweet from Hino talking about YW!'s end said that the adventures aren't over and it's just taking a break.

      Your joking, please tell me your joking!

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    • Meganyan20 wrote:

      Jordancon2000 wrote:

      Meganyan20 wrote: Let's hope Nate stays obsolete, and they won't revive the original series again.

      Well, a tweet from Hino talking about YW!'s end said that the adventures aren't over and it's just taking a break.

      Your joking, please tell me your joking!

      Here's the tweet: https://twitter.com/AkihiroHino/status/1207964608767524864

      It could've just been a mistranslation on my part since I don't know Japanese.

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    • Jordancon2000 wrote:

      Meganyan20 wrote:

      Jordancon2000 wrote:

      Meganyan20 wrote: Let's hope Nate stays obsolete, and they won't revive the original series again.

      Well, a tweet from Hino talking about YW!'s end said that the adventures aren't over and it's just taking a break.
      Your joking, please tell me your joking!
      Here's the tweet:

      https://twitter.com/AkihiroHino/status/1207964608767524864

      It could've just been a mistranslation on my part since I don't know Japanese.

      Well, Kaialone translated it as best as he could, and indeed, Hino stated Jibanyan and the others are not even close to being done yet... https://twitter.com/kaialone02/status/1207938735746232321

      Now the question is, will an hypotetical fifth main series game be related or hinted to this tweet?

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    • Jordancon2000 wrote:

      Meganyan20 wrote:

      Jordancon2000 wrote:

      Meganyan20 wrote: Let's hope Nate stays obsolete, and they won't revive the original series again.

      Well, a tweet from Hino talking about YW!'s end said that the adventures aren't over and it's just taking a break.
      Your joking, please tell me your joking!
      Here's the tweet:

      https://twitter.com/AkihiroHino/status/1207964608767524864

      It could've just been a mistranslation on my part since I don't know Japanese.

      Looks like you could be right. Here's what the translate says.

      Yo-Kai Watch! Thank you for watching to the end! The cater version is a break here, but it doesn't end there, so stay tuned! And next week, a new series “Encounter with Yokai Gakuen Y -N” will start! Please take a look!

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    • Norman Fong Ochoa wrote:
      Meganyan20 wrote:
      OhJay wrote:
      both
      I see. But to be honest, I'm a bit excited for the revival series to go, and replaced with jam. Also, I hope Swosh won't come back in the revival series.
      To be honest, as well, some Yo-kai are better portayed in the games than the anime, especially the S-ranked. But to each one their due, as the first OG anime did an interesting job of characterizing some Yo-kai in ways that got carried in the games in order to de-flat them:

      -Jibanyan's love for Chocobars, NextHarMEOWny and his backstory with Amy.

      -Komasan's bumpkin personality got more accentuated, and he got his pouch.

      -Komajiro went from being "just Komasan's brother", to being somebody adaptable to city lifestyles, and KJ became a befriendable form.

      -Robonyan got more personality (he was just a robotic replica of Jibanyan in YW1) as an homage of Terminator, an everymachine, and this also carried to his variations.

      -Manjimutt got his "doggone it!" catchphrase to the games (in the Japanese version of YW1 he just barked when attacking), and his down-on-his-luck salaryman personality was present in some games; plus his The Great Dog Escape story inspired a Boss Yo-kai which debuted in Blasters.

      -Kyubi's casanova tendencies became an important part of his characterization, starting in YW2 Psychic Specters.

      -As for Legendary Yo-kai, Shogunyan and Dandoodle got his characterizations and catchphrases carried on the games, Spoilerina's spoiler-handing tendencies were more noticeable starting with Blasters, and Elder Bloom's abilities to, well, blossom flowers got into YW2 as a Baffle Board effect.

      -And finally, Whisper's incompetence and relying on his Yo-kai pad became a trademark part of his personality.

      EDIT: I forgot these ones:

      -Hidabat became known for being a wealthy, resorceful Yo-kai who gives Nate the Watch U, can carry Nate to Yopple Inc. using his limousine, and being a good source of information overall to the heroes starting in YW3.

      -Blazion and Noway's onomatopeia speak became their trademark form of speaking, starting with YW2.

      -Venoct's battle-loving tendencies became more noticeable starting with Blasters.

      -Hungramps' relevance also went up a bit, becoming a mandatory battle at the beginning of two main games in order to progress the story, and starting with YW2, his inspiriting became more notable.

      -The dancing trio gained more notoriety as a group starting with YW2 Psychic Specters, as they are the focus of a sidequest, and the three are virtually a trademark group starting with Blasters.

      Note that I only put the instances in which they actually carried onto the games, which is called "characterization marches on", as opposed to Flanderization.

      I agree with everything except Jibanyan's backstory as it was present in the first game

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    • Why couldn't they just call it quits? I was hoping it would end!

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    • Clawnyan wrote:
      Norman Fong Ochoa wrote:
      Meganyan20 wrote:
      OhJay wrote:
      both
      I see. But to be honest, I'm a bit excited for the revival series to go, and replaced with jam. Also, I hope Swosh won't come back in the revival series.
      To be honest, as well, some Yo-kai are better portayed in the games than the anime, especially the S-ranked. But to each one their due, as the first OG anime did an interesting job of characterizing some Yo-kai in ways that got carried in the games in order to de-flat them:

      -Jibanyan's love for Chocobars, NextHarMEOWny and his backstory with Amy.

      -Komasan's bumpkin personality got more accentuated, and he got his pouch.

      -Komajiro went from being "just Komasan's brother", to being somebody adaptable to city lifestyles, and KJ became a befriendable form.

      -Robonyan got more personality (he was just a robotic replica of Jibanyan in YW1) as an homage of Terminator, an everymachine, and this also carried to his variations.

      -Manjimutt got his "doggone it!" catchphrase to the games (in the Japanese version of YW1 he just barked when attacking), and his down-on-his-luck salaryman personality was present in some games; plus his The Great Dog Escape story inspired a Boss Yo-kai which debuted in Blasters.

      -Kyubi's casanova tendencies became an important part of his characterization, starting in YW2 Psychic Specters.

      -As for Legendary Yo-kai, Shogunyan and Dandoodle got his characterizations and catchphrases carried on the games, Spoilerina's spoiler-handing tendencies were more noticeable starting with Blasters, and Elder Bloom's abilities to, well, blossom flowers got into YW2 as a Baffle Board effect.

      -And finally, Whisper's incompetence and relying on his Yo-kai pad became a trademark part of his personality.

      EDIT: I forgot these ones:

      -Hidabat became known for being a wealthy, resorceful Yo-kai who gives Nate the Watch U, can carry Nate to Yopple Inc. using his limousine, and being a good source of information overall to the heroes starting in YW3.

      -Blazion and Noway's onomatopeia speak became their trademark form of speaking, starting with YW2.

      -Venoct's battle-loving tendencies became more noticeable starting with Blasters.

      -Hungramps' relevance also went up a bit, becoming a mandatory battle at the beginning of two main games in order to progress the story, and starting with YW2, his inspiriting became more notable.

      -The dancing trio gained more notoriety as a group starting with YW2 Psychic Specters, as they are the focus of a sidequest, and the three are virtually a trademark group starting with Blasters.

      Note that I only put the instances in which they actually carried onto the games, which is called "characterization marches on", as opposed to Flanderization.

      I agree with everything except Jibanyan's backstory as it was present in the first game

      Jibanyan's backstory was only briefly touched upon in the first game (when he thought Amy was calling him lame), and the full version of the events leading to his death (when he sacrificed himself to save amy from being killed by a truck and Amy actually berating herself and mouring her pet's death) were revealed in EP025 and renditioned in a key quest in YW2.

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    • Meganyan20 wrote:
      Jordancon2000 wrote:

      Meganyan20 wrote:


      Jordancon2000 wrote:

      Meganyan20 wrote: Let's hope Nate stays obsolete, and they won't revive the original series again.

      Well, a tweet from Hino talking about YW!'s end said that the adventures aren't over and it's just taking a break.
      Your joking, please tell me your joking!
      Here's the tweet:

      https://twitter.com/AkihiroHino/status/1207964608767524864

      It could've just been a mistranslation on my part since I don't know Japanese.

      Looks like you could be right. Here's what the translate says.

      Yo-Kai Watch! Thank you for watching to the end! The cater version is a break here, but it doesn't end there, so stay tuned! And next week, a new series “Encounter with Yokai Gakuen Y -N” will start! Please take a look!

      That's another tweet? If he's tweeting similarly to this one: https://twitter.com/AkihiroHino/status/1207934661281771520, he means business.

      And please do not use Google Translate, it is pretty noticeable.

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    • Hey Akihiro, If yor continuing Yo-kai Watch! please no Lily's Wrath, and no nudity with sick humor. And don't bring Swosh back, Ok?

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    • Meganyan20 wrote:
      Hey Akihiro, If yor continuing Yo-kai Watch! please no Lily's Wrath, and no nudity with sick humor. And don't bring Swosh back, Ok?

      Well... I think I noticed a phenomena regarding Shadowside, Forever Friends, and now possibly Yo-kai Gakuen Y (as they opened at #2, #4 and #4 in the box office respectively): if japanese fans see that Nate and co. (present ones) are not in the spotlight in the anime or, now that we're on that, on YW4 (regarding the lower sales in both versions) sharing the spotlight with other characters (which they think will be one-timers), then they will not like it... which is sad, as several Japanese anime, manga, and game series with new protagonists every once in a while are pretty succesful.

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    • Norman Fong Ochoa wrote:
      Meganyan20 wrote:
      Hey Akihiro, If yor continuing Yo-kai Watch! please no Lily's Wrath, and no nudity with sick humor. And don't bring Swosh back, Ok?
      Well... I think I noticed a phenomena regarding Shadowside, Forever Friends, and now possibly Yo-kai Gakuen Y (as they opened at #2, #4 and #4 in the box office respectively): if japanese fans see that Nate and co. (present ones) are not in the spotlight in the anime or, now that we're on that, on YW4 (regarding the lower sales in both versions) sharing the spotlight with other characters (which they think will be one-timers), then they will not like it... which is sad, as several Japanese anime, manga, and game series with new protagonists every once in a while are pretty succesful.

      Ok.

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    • Norman Fong Ochoa wrote:
      Clawnyan wrote:
      Norman Fong Ochoa wrote:
      Meganyan20 wrote:
      OhJay wrote:
      both
      I see. But to be honest, I'm a bit excited for the revival series to go, and replaced with jam. Also, I hope Swosh won't come back in the revival series.
      To be honest, as well, some Yo-kai are better portayed in the games than the anime, especially the S-ranked. But to each one their due, as the first OG anime did an interesting job of characterizing some Yo-kai in ways that got carried in the games in order to de-flat them:

      -Jibanyan's love for Chocobars, NextHarMEOWny and his backstory with Amy.

      -Komasan's bumpkin personality got more accentuated, and he got his pouch.

      -Komajiro went from being "just Komasan's brother", to being somebody adaptable to city lifestyles, and KJ became a befriendable form.

      -Robonyan got more personality (he was just a robotic replica of Jibanyan in YW1) as an homage of Terminator, an everymachine, and this also carried to his variations.

      -Manjimutt got his "doggone it!" catchphrase to the games (in the Japanese version of YW1 he just barked when attacking), and his down-on-his-luck salaryman personality was present in some games; plus his The Great Dog Escape story inspired a Boss Yo-kai which debuted in Blasters.

      -Kyubi's casanova tendencies became an important part of his characterization, starting in YW2 Psychic Specters.

      -As for Legendary Yo-kai, Shogunyan and Dandoodle got his characterizations and catchphrases carried on the games, Spoilerina's spoiler-handing tendencies were more noticeable starting with Blasters, and Elder Bloom's abilities to, well, blossom flowers got into YW2 as a Baffle Board effect.

      -And finally, Whisper's incompetence and relying on his Yo-kai pad became a trademark part of his personality.

      EDIT: I forgot these ones:

      -Hidabat became known for being a wealthy, resorceful Yo-kai who gives Nate the Watch U, can carry Nate to Yopple Inc. using his limousine, and being a good source of information overall to the heroes starting in YW3.

      -Blazion and Noway's onomatopeia speak became their trademark form of speaking, starting with YW2.

      -Venoct's battle-loving tendencies became more noticeable starting with Blasters.

      -Hungramps' relevance also went up a bit, becoming a mandatory battle at the beginning of two main games in order to progress the story, and starting with YW2, his inspiriting became more notable.

      -The dancing trio gained more notoriety as a group starting with YW2 Psychic Specters, as they are the focus of a sidequest, and the three are virtually a trademark group starting with Blasters.

      Note that I only put the instances in which they actually carried onto the games, which is called "characterization marches on", as opposed to Flanderization.

      I agree with everything except Jibanyan's backstory as it was present in the first game
      Jibanyan's backstory was only briefly touched upon in the first game (when he thought Amy was calling him lame), and the full version of the events leading to his death (when he sacrificed himself to save amy from being killed by a truck and Amy actually berating herself and mouring her pet's death) were revealed in EP025 and renditioned in a key quest in YW2.

      Oh, got it

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    • I hope they won't continue with Yo-kai Watch!

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    • Meganyan20 wrote:
      I hope they won't continue with Yo-kai Watch!

      Ditto

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    • Clawnyan wrote:
      Meganyan20 wrote:
      I hope they won't continue with Yo-kai Watch!
      Ditto

      Thanks for agreeing with me.

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    • Meganyan20 wrote:
      Clawnyan wrote:
      Meganyan20 wrote:
      I hope they won't continue with Yo-kai Watch!
      Ditto
      Thanks for agreeing with me.

      No prob, in fact I didn't even watch the series past the first episode cuz I was like, "Why did this need to get revived if they wouldn't even fix issues or add a neat story hopefully focusing on McKraken"

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    • Clawnyan wrote:
      Meganyan20 wrote:
      Clawnyan wrote:
      Meganyan20 wrote:
      I hope they won't continue with Yo-kai Watch!
      Ditto
      Thanks for agreeing with me.
      No prob, in fact I didn't even watch the series past the first episode cuz I was like, "Why did this need to get revived if they wouldn't even fix issues or add a neat story hopefully focusing on McKraken"

      I agree with you on that.

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    • A FANDOM user
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